Prompt
A single human head is the central subject, three-quarter view, occupying the center-left of a 3:2 frame and filling roughly 45% of the image height with the face turned slightly toward the right third. Surrounding the head are seven translucent glass UI panels of varying sizes: three in the left third stacked vertically, two floating upper-right, and two smaller overlays near the lower-right jawline, leaving generous negative space in the upper-right quadrant. The background occupies the upper two-thirds as a deep, near-black gradient with subtle atmospheric haze to separate planes and emphasize depth. Lighting is low-key with cool neon rim-lighting from teal and cyan accents that carve the cheekbone, ear, and panel edges while soft fill light keeps facial planes readable. Materials are photorealistic 3d glass with thin beveled edges, sub-surface skin scattering on the head, and micro-frost on panel surfaces that catch specular highlights. Depth is shallow with the face and nearest panels crisply resolved and more distant panels softened by slight bloom and moderate motion blur. Maintain 3:2 crop guidance throughout, framing the head slightly left of center so panels read clearly and the right third remains open for text or UI elements if needed.